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	<title>Ridings 3D</title>
	<link>http://ridings3d.com</link>
	<description></description>
	<lastBuildDate>Thu, 08 Jul 2010 20:53:38 +0000</lastBuildDate>
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		<title>Food City #2</title>
		<description><![CDATA[Just a quick update. I started the windows and added food city to the building.

]]></description>
		<link>http://ridings3d.com/2010/07/08/food-city-2/</link>
			</item>
	<item>
		<title>Food City Store 670</title>
		<description><![CDATA[This is my first large architecture model. I have done architecture before in the past but it was very low poly and for a game. I decided to go with this grocery store because its where I am a manager at so I have the best reference pictures in the world. I am trying to [...]]]></description>
		<link>http://ridings3d.com/2010/07/08/food-city-store-670/</link>
			</item>
	<item>
		<title>92fs Update#3</title>
		<description><![CDATA[I only have a slight update. I have the main layout for the trigger frame. I have started adding detail to the back of the gun.

Thanks
Ryan R.
]]></description>
		<link>http://ridings3d.com/2010/06/05/92fs-update3/</link>
			</item>
	<item>
		<title>Beretta 92fs Update#2</title>
		<description><![CDATA[Two updates in one night, I am killing it!! This its turning into a very fun project and i am loving every minute of it. I almost have the main body finished up. There is just a couple small things to finish and i am done. I am then moving onto the trigger frame.

Thanks
Ryan R.
]]></description>
		<link>http://ridings3d.com/2010/06/05/beretta-92fs-update2/</link>
			</item>
	<item>
		<title>Beretta 92fs</title>
		<description><![CDATA[I have decided to take a step away from automobiles and take a venture into doing other high poly models. As many may know I have had past experience with gun modeling but never high poly. I decided to take a it small and start with a Beretta 92fs. I love the look of this [...]]]></description>
		<link>http://ridings3d.com/2010/06/05/beretta-92fs/</link>
			</item>
	<item>
		<title>Andy Sapp&#8217;s BMW 325i Drift Machine</title>
		<description><![CDATA[After a good year in the making i finally finished Andy&#8217;s BMW. I added custom LED taillights that took almost a week to complete. Everything is modeled down to the tow hooks. I enjoyed everything about modeling this beautiful machine, even the challenges it created for me. Andy was very satisfied with the end product, [...]]]></description>
		<link>http://ridings3d.com/2010/06/04/andy-sapps-bmw-325i-drift-machine/</link>
			</item>
	<item>
		<title>Drilled and Slotted Rotor</title>
		<description><![CDATA[This is just a quick drilled and slotted rotor i did. I will begin using this one in my newer car models where necessary. I hope everyone enjoys.

]]></description>
		<link>http://ridings3d.com/2010/05/29/drilled-and-slotted-rotor/</link>
			</item>
	<item>
		<title>Prelude #2</title>
		<description><![CDATA[Just a small update. . I have been very busy with life lately and i have not much time to do anything on the computer. I finished up the front bumper and the headlights. I also finished up the front OEM lip. I changed the color to blue so its a little easier to see.
 [...]]]></description>
		<link>http://ridings3d.com/2010/05/21/prelude-2/</link>
			</item>
	<item>
		<title>BB6 Honda Prelude</title>
		<description><![CDATA[I actually own this car and i have unlimited reference pictures. I have tried once before to model this car but i gave up very quickly because i am way to picky about it. I believe i am slowly becoming happy with what has came out so far. Let me know what you think.
 
]]></description>
		<link>http://ridings3d.com/2010/05/14/bb6-honda-prelude/</link>
			</item>
	<item>
		<title>New bowling animation</title>
		<description><![CDATA[Well i have decided to revisit the bowling animation and add a few more details and spice up the camera view a little more. This is just a preview and nothing more. I hope everyone enjoys.

Thanks
Ryan Ridings
]]></description>
		<link>http://ridings3d.com/2010/04/30/new-bowling-animation/</link>
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